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After laying off Battlefield 6 devs, EA boss Andrew Wilson's bonus rose $8m to $38m last year, thanks to the game's success across "all milestones"

Дата публикации: 29-07-2026 09:14:10

Electronic Arts CEO Andrew Wilson took home a $38.7m bonus for the 2026 financial year, as the company's games such as Battlefield 6 performed well, met "all milestones", and a new AI strategy was executed. That bonus and many others to senior EA executives come despite layoffs across multiple studios in the same financial year. Read more

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Custom header with Andrew Wilson and Battlefield 6 screenshot Image credit: Eurogamer

Electronic Arts CEO Andrew Wilson took home a $38.7m bonus for the 2026 financial year, as the company's games such as Battlefield 6 performed well, met "all milestones", and a new AI strategy was executed. That bonus and many others to senior EA executives come despite layoffs across multiple studios in the same financial year.

This information comes from a new 10K report, a mandatory document all publicly-traded companies must provide, which details financial performance and business operations. On page 21 of this report, it is shown that Wilson received a total of $38,694,984 in stock awards and bonus payments.

Here's a trailer for Battlefield 6's upcoming Naval Warfare update.Watch on YouTube

Other senior executives also received big sums across both bonuses and stock awards. Chief financial officer Stuart Canfield got around $11.3m, president of EA Laura Miele got $13.7m, chief people officer Mala Singh got $8.3m, and chief legal officer Jacob Schatz took home $8.4m.

The report details how the past 12 months have been great for EA business-wise. Battlefield 6 "achieved meeting all milestones for a high-quality launch", while EA Sports FC "achieved meeting specified retention goal, meeting audience growth targets for FC Mobile in specified geography, and meeting key product execution milestones".

Skate surpassed its player goal, EA Sports American Football seemingly passed its "specific purchase goal", though that game only "partially" met on a specified milestone (what that is isn't made clear).

The company also executed on a "bold" AI strategy, after the tech was called the "very core" of the business in late 2024 by Wilson. According to the 10k report, the company has entered into key strategic AI partnerships, launched a Gen AI investment framework, and used AI to advance "research, expansion, and efficiency" across the company.

From a business perspective, all seems to have gone well. It's worth noting however that these bonuses have been awarded in the same financial year that many Battlefield developers were laid off across Criterion, Dice, Ripple Effect, and Motive Studios, despite the 10K report's highlighting of its many achievements. When these cuts happened back in March, an EA spokesperson told Eurogamer:

"We've made select changes within our Battlefield organisation to better align our teams around what matters most to our community. Battlefield remains one of our biggest priorities, and we're continuing to invest in the franchise, guided by player feedback and insights from Battlefield Labs."

These sorts of publicly released reports are eye-opening for those interested in learning about the inner workings of massive video game developers like EA. However, when the EU approved Saudi Arabian leveraged buyout of Electronic Arts goes ahead, the company will go private. When that happens, there will be no obligation to release 10K reports, so pore through all those numbers and all the delicious business lingo while you can.

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Классификация: Экономика. Схожих патентов: 0. Схожих новостей: 10. Тональность: 0. Информативность: 9.69. Источник: www.eurogamer.net.