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EA is reportedly laying off recruitment, customer support, safety, and IT staff

Дата публикации: 22-06-2026 21:29:34

Electronic Arts (EA) is allegedly initiating another round of cuts, primarily impacting recruitment, customer support, trust and safety, and IT teams. Read more

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Staff were allegedly told they would be expected to "adapt how [EA] works to better meet fans' changing needs"

The EA Games logo displayed as a white stylized "EA" on a black circular emblem with a subtle 3D effect and shadow against a light gray gradient background. Image credit: Electronic Arts

Electronic Arts (EA) is allegedly initiating another round of cuts, primarily impacting recruitment, customer support, trust and safety, and IT teams.

EA confirmed it has entered into an agreement to be acquired for $55 billion by an investment consortium comprises Saudi Arabia's Public Investment Fund (PIF), Silver Lake, and Affinity Partners, back in September. In October, Electronic Arts addressed employee concerns regarding layoffs clarifying that there will be no "immediate changes" to its workforce.

Now, just eight months on, Kotaku is reporting that an unknown number of staff have been affected via anonymous sources and "12 separate public postings from individuals impacted by the layoffs."

Members of EA's Fan Care team were reportedly informed via an email from their head of department that employees would be expected to "adapt how [EA] works to better meet fans' changing needs."

The email added: "As part of this evolution, we are making or proposing to make changes to some roles, creating new roles, and moving certain work to different teams, locations, or service partners."

GamesIndustry.biz has reached out to EA for comment. The company declined to provide Kotaku with a statement.

In March, EA laid off an unknown number of employees at four studios that worked on Battlefield 6. Battlefield 6 had recently won Game of the Year at the UKIE Video Game Awards, and sold more than seven million units in its first three days on sale in October 2025, going on to become the best-selling game in the United States in 2025.

Electronic Arts also recently made redundancies at the Skate developer Full Circle.

For more on the largest leveraged buyout (LBO) in history, check out our feature about why why the $55bn acquisition of Electronic Arts isn't your usual leveraged buyout.

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